Boss
Cave Ogre
- Type
- Boss
- Level
- 37
- Region
- The Ice Lands
- Where
- Crystal Cave · Ogre's Lair
A giant creature that roams Crystal Cave · Ogre's Lair, with three skills: two telegraphed on the ground and one group mechanic.
Cave Ogre abilities
Wallop
A 3-tile cone ahead, stuns 1 s: get out from in front.
Boulder
Hurls a rock at a radius-1 circle around the target: leave the marked spot.
Party mechanic
Marks someone (never its tank) and chases only them for 6 s: the marked player flees, the others attack.
Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.
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