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Classes

The classes of Makhes

At level 5, talk to Helena, the class master, in the Vandória plaza, and choose one of the six classes: Warrior, Rogue, Mage, Priest, Bard or Archer. The choice is final; your level and experience are kept. You only get the class's starting weapon, already equipped; the other pieces come from monsters. Skills are raised through the skill tree (K key).

Warrior

Warrior

  • Tank / melee damage
  • Strength

Whoever holds the line decides the fight.

Rogue

Rogue

  • Fast melee damage / critical
  • Dexterity

Fast, precise and always from behind.

Mage

Mage

  • Ranged magic damage / area
  • Intelligence

Fire, ice, lightning and stone at the tip of the staff.

Priest

Priest

  • Healing and party support
  • Intelligence

As long as there is light, no one falls.

Bard

Bard

  • Support with songs / control
  • Intelligence

A song for friends, a sour note for enemies.

Archer

Archer

  • Ranged physical damage
  • Dexterity

One eye on the target, the other on the falcon.

The Adventurer (levels 1 to 4)

Every character starts as an Adventurer, with no class, wearing only pants and holding a stick. Up to level 4 you fight with your weapon's basic attack and can only wear items for all classes: keep any class items that drop for after level 5. From level 2 on, each level gives one skill point, and the first ones can already go into the Adventurer's two skills, First Aid and Second Wind, which stay with you after you choose your class.

First Aid

  • level 2
  • healing
  • 3 mana
  • 10 s cooldown
  • self

A quick bandage: heals a little of your health.

Second Wind

  • level 2
  • up to level 3
  • passive

+0.5% of max health every 2 s per level (level 3: +1.5%).

The skill tree

Each level from 2 to 70 gives one point: 69 in total, so you can't have everything. Each skill has a maximum level (10, 5 or 1), requires a character level and, sometimes, other skills at a certain level. At its maximum level it is worth what the description says; below that, damage, healing and buff numbers go from 40% at level 1 to 100% at max, and mana from 50% to 100% (duration and cooldown don't change). Passives are worth the fraction of their level (level 3 of 5 = 3/5). Level 50 skills sit at the top of each branch. Helena resets the tree for 150,000 gold.

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