Improved Dodge
- level 5
- up to level 10
- passive
+1% dodge per level (level 10: +10%).
Class
“Fast, precise and always from behind.”

The Rogue is the critical class: the only one with class critical chance (from 4% at the start to 20% at level 50), and every basic attack that hits returns 8% of the damage as health. Hits fast up close with a dagger or short sword, poisons, dodges and vanishes from monsters' sight. The tree splits into Critical (double strikes and buffs), Poison (blades, area cuts and leaps) and Shadows (stuns, smoke, stealth and Shadow Step). Can't take a beating like the Warrior: lives by dodging, killing fast and getting out of the way.

General · Critical · Poison · Shadows · Endgame
+1% dodge per level (level 10: +10%).
3% chance per level (level 10: 30%) for a dagger strike to hit twice.
+2% damage per level with a dagger or short sword (level 10: +20%), on strikes and skills.
For 10 s: +15% dodge and 20% faster attacks.
Requires first: Improved Dodge (level 3).
+2% physical crit per level (level 5: +10%).
Requires first: Double Strike (level 5).
A quick extra strike with your dagger on the tile in front.
For 10 s, every hit you land poisons the target: damage every 2 s, for 6 s.
+10% damage and +1 s per level (level 5: +50% and +5 s) to the Poisoned Blade's poison.
Requires first: Poisoned Blade (level 3).
Throws five daggers in a fan in front of you and hits everyone in the 3-tile cone, each one for full damage.
Requires first: Thrust (level 5).
Your body turns into lightning: hidden, you strike every nearby enemy from behind (up to 6), one by one, and return falling from the sky. Nothing can hurt you during the sequence.
Requires first: Fan of Blades (level 5), Blade Mastery (level 3).
2% chance per level (level 5: 10%) to steal 20% of the monster's gold on a strike, once per monster.
A blow with the hilt on the tile in front: light damage and a 2 s stun.
Requires first: Light Fingers (level 3).
Click a spot on the map: a smoke cloud covers a round area for 4 s. Enemies inside are slowed and lose sight of you.
Requires first: Stunning Blow (level 3).
For up to 8 s monsters can't see you and forget you. Striking or using another skill ends it; the next strike gets Backstab.
Requires first: Smoke Bomb (level 3).
Knocks the weapon out of an adjacent monster: it deals 30% less damage for 10 s.
Requires first: Stunning Blow (level 5).
Sacrifices half of your max life and 10% of your mana: you turn into shadow, appear behind the chosen target (up to 6 tiles) and slash it for huge damage. Only works above half life.
Requires first: Stealth (level 3).
+10% per level (level 5: +50%) to the first damage after Shadow Step or Stealth.
Requires first: Shadow Step (level 1), Stealth (level 5).
Your shadow splits and two rise: for 5 min, each weapon hit that lands is repeated twice by the shadows (25% of the damage each) and critical chance rises 5%. Gets stronger the higher your max health and max mana.
Requires first: Killer Instinct (level 5), Double Strike (level 10), Blade Mastery (level 5).
Lightning strikes you: for 5 min you move 25% faster, attack 20% faster, critical chance rises 5% and each critical releases a bolt that jumps to up to 3 nearby enemies. Gets stronger the higher your max health and max mana.
Requires first: Reflexes (level 5), Killer Instinct (level 3), Improved Dodge (level 5).
The world stops: you vanish and slash the target ten times from every side, finishing with a final cut. Each cut can crit, and the damage grows up to double with the target's missing health. Nothing can hurt you meanwhile. Gets stronger the higher your max health and max mana.
Requires first: Lightning Stitch (level 3), Thrust (level 10).
A lash of cuts on the 3 tiles in front of you, all at once; it can crit. Gets stronger the higher your max health and max mana.
Requires first: Concentrated Poison (level 5), Fan of Blades (level 10).
A blow on the tile in front that is always critical (and your own critical chance can add one more). Gets stronger the higher your max health and max mana.
Requires first: Backstab (level 5), Disarm (level 3), Shadow Step (level 5).



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