Makhes Wiki PT Play

Boss

Morvan, the Necromancer

Morvan, the NecromancerMorvan in its second form
Type
Boss
Level
50
Region
The Crypts
Where
Crypt of Morvan

A hooded necromancer with a skull staff, lord of the crypt. It's the group fight at the start of the path: the curse chases the marked player, the circle of death flips the logic (it's only safe right next to him) and the soul drain heals the boss when it hits.

Morvan abilities

Call of the Dead

Calls 3 guardian knights.

Phylacteries

Raises two guardian knights that protect him: while one is standing, Morvan takes no damage.

Curse

Marks whoever he is chasing: 2 s later the curse explodes around the marked player (radius 2), wherever they are. If you are marked, run away from the others.

Seals of Death

Marks one seal for each nearby player (up to 4): stand on a seal. Each empty seal claims a soul from everyone within 10 tiles.

Judgment of Souls

Judgment falls around a marked player in 3 s: the damage is split among everyone in the circle. Gather by the marked player.

Circle of Death

Death takes everything 2 to 5 tiles from him: the only safe place is right next to him.

Party mechanic

Phylacteries protect the boss until the guardian knights fall; Seals of Death require one player on each seal; Judgment of Souls asks everyone to gather on the marked player.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

Play Makhes for free in your browser

No download: create an account, pick your hero's face and step into the world with the other players.

Play now