Boss
Ignar, Lord of the Forge
- Type
- Boss
- Level
- 60
- Region
- The Scorched Lands
- Where
- Ignar's Throne
The blacksmith who fused with his own forge, deep in the Furnace. In the first stage it's a positioning fight: the hammer, the magma fissure in front and the falling rocks, while apprentices protect the boss. In the second, the Living Forge, it becomes a group fight and he starts chasing whoever is close.
Ignar abilities
Forge Apprentices
Calls two possessed blacksmiths that protect him: while one is standing, Ignar takes no damage.
Forge Hammer
The hammer comes down in front of him: molten metal floods the 4-tile cone.
Shared Anvil
A red-hot anvil falls around a marked player (never his tank) in 3 s: the damage is split among everyone in the circle. Gather by the marked player.
Quench Basins
Marks one quench basin for each nearby player (up to 4): stand on one until the warning ends. Each empty basin makes the forge overflow onto everyone within 10 tiles of him.
Hot Iron
For 5 s he reflects 35% of the damage he takes back at the attacker (at most 15% of their life per hit): stop attacking.
Lava Burst
Lava bursts beneath everyone near him (radius 1): step off the mark.
Party mechanic
Take down the apprentices so you can hurt him; gather everyone on the Shared Anvil; occupy the Quench Basins; stop attacking during Hot Iron.
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