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Bossnia boss

Mire Hydra

Mire HydraMire Hydra in its second form
Type
Bossnia boss
Level
75
Region
Bossnia
Where
Bossnia

A three-headed hydra from the Bossnia swamp: it bites in a cone, sinks the ground into mire and fills the arena with burning pools. At half health it becomes the Rotting Hydra, with five heads: cut one off, and others come back.

Mire Hydra abilities

Triple Bite

The three heads bite in front: the 4-tile cone takes the fangs.

Returning Heads

It closes up behind a flesh shield worth 1.5% of its health for 5 s: break the shield and it is stunned for 5 s, taking 50% more; otherwise the new heads bite everything within 6 tiles.

Shared Bite

The five heads come down around someone marked (never whoever is holding it) in 3 s: the damage is split among everyone in the circle. Gather on the marked player.

Mire Brood

Calls two swamp crocodiles that protect it: while one is standing, the hydra takes no damage.

Putrid Breath

The five heads spit in front: the 6-tile cone burns and rots for 6 s.

Party mechanic

Break the flesh shield, gather everyone on the player marked by Shared Bite and take down the crocodiles that protect it.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

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