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Bossnia boss

Sekhar, the Sun Lioness

Sekhar, the Sun LionessSekhar in its second form
Type
Bossnia boss
Level
80
Region
Bossnia
Where
Bossnia

A warrior lioness from the Bossnia desert, with two blades and rays of sunlight. She leaps on whoever she chases and, when wounded, becomes the Raging Sun, with crossed slashes and a crown of fire that falls on the marked player.

Sekhar abilities

Lioness Pounce

Leaps on whoever she is chasing: everything within 2 tiles takes the claws. If she hits nobody, she is stunned for 3 s, taking 50% more.

Khopesh Strike

The khopesh slashes in front: the 4-tile cone takes the cut.

High Noon

Shines behind a shield of light worth 1.5% of her health for 5 s: break the shield and she is stunned for 5 s, taking 50% more; otherwise the sun burns everything within 6 tiles.

Solar Crown

A crown of fire falls around someone marked (never whoever is holding her) in 3 s: the damage is split among everyone in the circle. Gather on the marked player.

Desert Lionesses

Calls two cave lions that protect her: while one is standing, Sekhar takes no damage.

Crossed Blades

The two blades slash in an X in front: the 5-tile cone takes the cuts.

Party mechanic

Break the High Noon shield, gather everyone on the Solar Crown and take down the lionesses that protect her.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

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