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Boss

Draven, the Drowned Captain

Draven, the Drowned CaptainDraven in its second form
Type
Boss
Level
24
Region
The Coast
Where
Captain's Grotto · Sunken Deck

A drowned pirate captain who still gives orders on the deck of the sunken ship, dragging an anchor. A forced-movement fight: in the second stage, when he becomes the Leviathan, the whirlpool pulls everyone in and the embrace crushes anyone who doesn't run, and the giant wave has only two gaps.

Draven abilities

Drowned Crew

Calls 2 goblin deckhands. Take them down or keep them away from the captain.

Mark of the Plank

Marks someone (never his tank) and chases only them for 6 s, faster: the marked player runs, the others attack.

Cannon Shot

A cannonball lands on the target (3x3): high damage and stuns 1 s. Move 2 tiles away.

Rising Tide

Calls the tide behind a shield worth 1.2% of his life for 5 s: break the shield and he is dazed for 5 s; otherwise the tide drowns everything within 6 tiles.

Whirlpool

Pulls everyone within 5 tiles 3 tiles toward it; right after comes the Embrace: run away as soon as the pull stops.

Party mechanic

Mark of the Plank makes the boss chase a single player: the marked one runs and the others attack. Rising Tide asks the group to break the shield.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

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