Boss
Mangrove Caiman
- Type
- Boss
- Level
- 19
- Region
- The Coast
- Where
- Shell Coast
A giant creature that roams Shell Coast, with three skills: two telegraphed on the ground and one group mechanic.
Mangrove Caiman abilities
Lunge
Charges in a straight line to the target (5 tiles). If it hits no one, it is dazed for 3.5 s, taking 50% more.
Tail Whip
The 8 tiles next to it, pushes back 2: take a step back.
Party mechanic
Drags a marked player under in 3 s: the damage is split among everyone in the circle. Gather by the marked player.
Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.
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