Boss
King Slime
- Type
- Boss
- Level
- 10
- Region
- The Swamp
- Where
- Toad Marsh
A giant creature that roams Toad Marsh, with three skills: two telegraphed on the ground and one group mechanic.
King Slime abilities
Gooey Leap
Leaps onto the target (radius-1 circle). If it hits no one, it splats and is dazed for 3.5 s, taking 50% more.
Goo Rain
Five goo puddles around it (radius 4) for 4 s: don't step in them.
Party mechanic
Calls 3 green slimes that protect it: while one lives, the king takes no damage.
Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.
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