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Boss

Green Dragon

Type
Boss
Level
16
Region
The Swamp
Where
Gloom Mire

A giant creature that roams Gloom Mire, with three skills: two telegraphed on the ground and one group mechanic.

Green Dragon abilities

Poison Breath

A cone of poison ahead (3 tiles): leave through the sides.

Dragon Stomp

A ring 1 to 2 tiles around it, stuns 1 s: stay right next to it or 3 tiles away.

Party mechanic

For 4 s it reflects 30% of the damage it takes back at the attacker: stop attacking.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

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