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Dungeon boss

Mother of Serpents

Mother of SerpentsMother of Serpents in its second form
Type
Dungeon boss
Level
70
Region
The Ancestral Jungle
Where
Serpent's Nest (instance)

The serpent that hatches her brood beneath the ziggurat, boss of the Ancestral Jungle instance. A caster in the first stage, she becomes the Enraged Mother of Serpents, with four arms and a hood of many heads, at half health. Her level adjusts to the chosen difficulty.

Mother of Serpents abilities

Venom Gush

Venom bursts from the ground beneath whoever she is chasing: everything within 2 tiles burns.

Brood Shell

Seals herself behind a shield of eggs worth 1.5% of her life for 5 s: break the shield and she is dazed for 5 s, taking 50% more damage; otherwise the brood bursts across 6 tiles around her.

Serpent's Eye

Marks someone (never her tank) and chases only them for 6 s, faster: the marked player runs, the others attack.

Living Venom

A gush of venom erupts beneath everyone near her (radius 1): step off the mark.

Party mechanic

Brood Shell asks the group to break the shield; Serpent's Eye makes the boss chase a single player.

Every boss warns before attacking: the danger tiles light up in color on the ground and a square grows until it fills; anyone still there when the warning ends takes the hit. Two-stage bosses transform at half health, are immune during the transformation and start using new skills. Near the end they enter desperation and attack faster. Bosses cannot be stunned, rooted or slowed. Every boss and miniboss also has a group mechanic: a shield to break, towers to occupy, a hit to split, spikes, fixation and helpers that protect them.

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